Thursday, May 3, 2012

On Monday, 30/4/12:

Members of bright stars assembled in the reel room to discuss the 8 different ideas required for our FYP. We had to derive these ideas from the 4 provided project briefs.

We brainstormed and finally came up with brilliant ideas, but of course, we managed to pick out the best 2 for each of the four different themes. Bright stars spent approximately 3 hours plus for this meeting.

Here are the titles of our ideas:

GGJ brief: Make a hit for mobile game platform based on Ouroboros + diversifiers
1. Serpent Eternal
2. Snake O' Glutton

CAAS brief: Create a game for youths to generate interest and educate youths on concepts based on different sectors of the Aviation industry.
1. Screens of Terror
2. Traffic Air

Panasonic brief: Create a polished or compelling 2D/3D game prototype unique to the brand of a that is simple and fun, incorporates airline messages, and promotes client's branding.
1. Spot the Smoker
2. Destination World

Fables or Mythological stories: To retell a classic Fable or Myth as an Interactive Point-and-Click Adventure that uses stop-motion models and camera work.
1. The XII Labours
2. Sisyphus: The Eternal Punishment

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